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![]() | Cool Dithering and Surface Shader Status Effect in Unity using HLSL (Adrian Duke) View |
![]() | SHADER DISSOLVE EFFECT UNITY (Anil) View |
![]() | HTU - Unity for .NET Professionals. Unity Shaders. (How To Unity) View |
![]() | Writing Unity Shaders Using Depth Textures (Benjamin Swee - Custom Unity Shaders) View |
![]() | Unity Tutorials: Replacing If Statements in Shaders (Ather Omar) View |
![]() | Fresnel Shader (Elias Wick) View |
![]() | Dots Shader (Elias Wick) View |
![]() | Unity Quick Tip - Global Shader Variables (George Lecakes) View |
![]() | Shaders - Diffuse lighting - Lambert Wrap vs Lambert (Master LogBook) View |
![]() | Understanding the Need for Adaptive Temporal Antialiasing (ATAA) (NVIDIA Game Developer) View |