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8 Tips to improve your game's performance - HaxeFlixel (Richard Oliver Bray) View |
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Using the compilation server in Haxe to drastically speed up compilation times (Richard Oliver Bray) View |
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Adding physics to a HaxeFlixel game with Echo part 2 | FlxEcho tutorial | Echo-Flixel (Richard Oliver Bray) View |
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Adding physics to a HaxeFlixel game with Echo | FlxEcho tutorial (Richard Oliver Bray) View |
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How to create custom a deadzone or follow camera position in HaxeFlixel (Richard Oliver Bray) View |
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Adding physics to a HaxeFlixel game with Echo part 5 | Overlap triggers (Richard Oliver Bray) View |
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Introduction to HaxeFlixel Part 10 - Making the camera follow the player (Questionable Programming) View |
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Multiplayer haxe! Introduction to my new library. (Glitbit Tutorials) View |
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Introduction to HaxeFlixel Part 12 - Fix collision detection (Questionable Programming) View |
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Linking states/level together in HaxeFlixel - Part 1 (Richard Oliver Bray) View |