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Computer Graphics Module 17: Camera Matrices (Chris Tralie) View |
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Computer Graphics Module 17: Perspective Projection Matrices (Chris Tralie) View |
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Computer Graphics Module 17: Orthographic Projection Matrices (Chris Tralie) View |
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The Math behind (most) 3D games - Perspective Projection (Brendan Galea) View |
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OpenGL [Episode 30] [Theory] The View Matrix (Mike Shah) View |
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OpenGL Lighting Demo - The Model-View Matrix (Jens Hannemann) View |
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Perspective projection in 5 minutes (Graphics in 5 Minutes) View |
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5.21 Perspective projection (cjumpdotcom) View |
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Perspective projection in 5 minutes: Part 2 -- the math! (Graphics in 5 Minutes) View |
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Orthographic Projection | 3D Graphics Overview (Geoffrey Datema) View |