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Computer Graphics Module 17: Camera Matrices (Chris Tralie) View | |
Computer Graphics Module 17: Perspective Projection Matrices (Chris Tralie) View | |
Computer Graphics Module 17: Orthographic Projection Matrices (Chris Tralie) View | |
The Math behind (most) 3D games - Perspective Projection (Brendan Galea) View | |
OpenGL [Episode 30] [Theory] The View Matrix (Mike Shah) View | |
Camera Class and Matrices | OpenGL 3D Renderer #8 (The Hello World Guy) View | |
Perspective Projection | 3D Graphics Overview (Geoffrey Datema) View | |
[Episode 24] Projection Matrix and glm::perspective (Mike Shah) View | |
OpenGL Lighting Demo - The Model-View Matrix (Jens Hannemann) View | |
Orthographic Projection | 3D Graphics Overview (Geoffrey Datema) View |