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Body Talk: Crowdshaping Realistic 3D Avatars with Words (SIGGRAPH 2016) (Michael Black) View | |
Dynamic implicit muscles for character skinning (Computers and Graphics Journal) View | |
Introducing Realtime Cinematography | Hellblade | Siggraph 2016| Award Winner (Ninja Theory) View | |
FF XV real time battle demo [Siggraph 2016] (Noctis Pendragon) View | |
SHAPY: Accurate 3D Body Shape Regression using Semantic Attributes (CVPR 2022) (Michael Black) View | |
FINAL FANTASY XV Technologies of Battles - SIGGRAPH 2016 (Bamboo shoots) View | |
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