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![]() | TCG Theory - The 1-Cost Problem (tcgAcademia) View |
![]() | TCG Design Theory - Is 0-cost card draw broken (tcgAcademia) View |
![]() | How To Solve the Queen's Problem - TCG Design Academy (Rempton Games) View |
![]() | Theory 304 - Essential Elements of TCG Design - Interaction (Rules-based) (tcgAcademia) View |
![]() | When Card Games Break (AustinMcConnell) View |
![]() | Finding out the best Resource to play cards in your TCG (TCG News) View |
![]() | Theory 306 - Essential Elements of TCG Design - Card economy (tcgAcademia) View |
![]() | Theory 307 - Essential Elements of TCG Design - Faction Division (tcgAcademia) View |
![]() | Theory 302 - Essential Elements of TCG Design - Life (tcgAcademia) View |
![]() | TCG Design: Combat - Part 1 - Stalls in Magic the Gathering (tcgAcademia) View |