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(IEEE VR 2022) OctoPocus in VR: Using a Dynamic Guide for 3D Mid-Air Gestures in Virtual Reality. (Katherine Fennedy) View | |
IEEE VR 2022 Presentation - Challenges of experimenting with Virtual Reality (Kris Szczurowski) View | |
(Talk) Adaptive Reset Techniques for Haptic Retargeted Interaction - IEEE VR 2022 (Brandon Matthews) View | |
IEEE VR 2022: ORUN - A Virtual reality serious-game for kinematics learning (Jhasmani Tito Cruz) View | |
IEEE VR 2022 Paper: Do You Notice Me How Bystanders Affect the Cognitive Load in Virtual Reality (Maximilian R.) View | |
IEEE VR 2022 - Audience Experiences of a Volumetric Virtual Reality Music Video (V-SENSE TCD) View | |
Galea - IEEE VR 2022 presentation (Guillermo Bernal) View | |
IEEE VR 2022 Presentation: Supporting Playful Rehabilitation in the Home (Qisong Wang (Songer)) View | |
IEEE VR 2022 (conference track) All Shook Up (Sungchul Jung) View | |
【IEEE VR 2022】Bullet Comments for 360° Video (Presentation Video) (yaoling_XR) View |