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004 Standard Shader and physically based rendering PBR (orange The) View |
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Physically Based Rendering | Materials In Unity (Nikhil K) View |
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Unity : Standard Shader (about game making) View |
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Fast PBR Smart Water 3D (Physically Based Rendering) for Unity 3D (Default Name) View |
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PBR Materials in Unity (Medhue Animations) View |
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Dominium - Physically Based Rendering (Dominium MakSW) View |
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Simple Physical Shader 1.1 Demo (Ryan Gatts) View |
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Substance for Unity: Chapter 01-02 Working with PBR in Unity | Adobe Substance 3D (Adobe Substance 3D) View |
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InfinityPBR.com | PBR Materials Quick Setup (Infinity PBR • Magic Pig Games) View |
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Physically based layered shader for Unity (David Miranda) View |