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GeoBrush: Interactive Mesh Geometry Cloning (Tamy Boubekeur) View |
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Volumetric Modeling with Diffusion Surfaces (SIGGRAPH Asia 2010) (Kenshi Takayama) View |
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Inverse Toon Shading: Interactive Normal Field Modeling with Isophotes (CraGL) View |
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Harmonic coordinates explained (Kyle) View |
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Sketch-Based Generation and Editing of Quad Meshes (SIGGRAPH 2013) (Kenshi Takayama) View |
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Analytic Drawing of 3D Scaffolds (Ryan Schmidt) View |
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Smoke Water Fire (with sound) (technolope) View |
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Surface registration, zippering, and postprocessing (András Mágori) View |
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Practical Capture and Reproduction of Phosphorescent Appearance (Eurographics 2017) (Tobias Ritschel) View |
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Magic Breeze - Sacred Geometry (Svargiya Sangita [Heavenly Music]) View |