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How I implemented easy Caustics in OpenGL! (Low Level Game Dev) View |
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Water Caustic With 300 Lines of Code (Mohido) View |
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OpenGL Water Waves Demo (Syed Faaiz) View |
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OpenGL Ocean FFT (Aero 3D Channel) View |
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All the optimizations I added to my Minecraft clone! (Low Level Game Dev) View |
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The Island in a bucket of water (Briac) View |
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I made a 2D graphics library (Low Level Game Dev) View |
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Theo Ducatez OpenGL Reflection and Refraction (Fresnel) C++ (Théo Ducatez) View |
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Participating Media: Single Scattering Model (CMU ILIM) View |
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Easy C++ Reflection (Low Level Game Dev) View |