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Learn Autodesk 3ds Max - Chapter 13 - Controlling Mental Ray Quality (Stephen Rea) View |
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Learn Autodesk 3ds Max - Chapter 13 - MR Photographic Exposure Control (Stephen Rea) View |
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3dsMaxDesign-Working with the Simplified mental ray rendering panel (Marion Landry) View |
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3dsMaxDesign- Rendering an Indoor scene with daylight source (Marion Landry) View |
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3dsMaxDesign-Rendering an Exterior scene (Marion Landry) View |
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3ds Max Design-What is Final Gather (Marion Landry) View |
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3dsMaxDesign-Refining mental ray FinalGatherSolution (Marion Landry) View |
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3dsMaxDesign- Understanding Ambient Occlusion (Marion Landry) View |
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3dsMax Monday Movie #74: Parti Volume Shader (ArtOfTheSmart) View |
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Maya - Lighting in Mental Ray - Area Lights - 02 (Asset Bash) View |