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Position-Based Multi-Agent Dynamics for Real-Time Crowd Simulation (exploratio) View |
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Position based Real time Simulation of Large Crowds (Computers and Graphics Journal) View |
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Fast Position-based Multi-Agent Group Dynamics (exploratio) View |
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Position-based Real-time Simulation of Large Crowds (exploratio) View |
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Plane Based Local Behaviors for Multi Agent 3DSimulations with Position Based Dynamics (Ritesh Sharma) View |
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Hybrid Long-Range Collision Avoidance for Crowd Simulation (GAMMA UMD) View |
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ClearPath: Highly Parallel Collision Avoidance for Multi-agent Simulation (GAMMA UMD) View |
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Continuum Crowds (AiGameDev.com) View |
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CrowdCompare: A Parameter-Estimation Based Framework for Evaluating Crowd Simulation Algorithms (Julien Pettre) View |
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Hybrid Long-Range Collision Avoidance for Crowd Simulation (GAMMA UMD) View |