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Project AI For Games 2 - Seek, Arrive, Flee And Wandering (David Brave) View |
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Steering behaviours (bobueland) View |
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Steering Behaviors through 2.5D City. (Erin Gunn) View |
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[Game Algorithms] 04 - Wandering AI (Nathan Biefeld) View |
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Travelers (vantharion) View |
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A Fragment of History - Uncanny X-Men 14 (Palvaran) View |
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To Reduce the Population on Earth, God Releases Millions of Monsters Every 15 Years! (Spoiler Lab) View |
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Game Maker Studio: Steering Behaviors Tutorial Part 1: Intro and Seek (PixelatedPope) View |
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Indie Game Devlog #9 (Behind the Scenes) - Steering Behavior, AI, Movement (King Javo) View |
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Tutorial: AI and Events (Leadwerks Software) View |