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Rasterization-based Progressive Photon Mapping (CGI 2020) View | |
Photon Mapping (UCSC CSE160) View | |
VI-Suite v0.4 - Radiance Photon Mapping (Ryan Southall) View | |
Foveated Photon Mapping (Lili Wang) View | |
What is Rendering | Rasterization, Ray Tracing, Radiosity (Game Dev Academy) View | |
Multi-Image Based Photon Tracing for Interactive Global Illumination of Dynamic Scenes (Raymond Fei) View | |
Light Transport Editing with Ray Portals (dlyr) View | |
Hardware-Accelerated Global Illumination by Image Space Photon Mapping (Kostiantyn Kostin) View | |
TU Wien Rendering #36 - Vertex Connection and Merging, Path Space Regularization (Two Minute Papers) View | |
Micro-Rendering for Scalable, Parallel Final Gathering (Tobias Ritschel) View |