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Sketch-Based Generation and Editing of Quad Meshes (SIGGRAPH 2013) (Kenshi Takayama) View |
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Sketch-Based Interface for Detail-Preserving Mesh Editing (Olga Sorkine-Hornung) View |
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Sketch-Based Implicit Blending (SIGGRAPH Asia 2017) (UVic Visual Computing Group) View |
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SketchiMo: Sketch-based Motion Editing for Articulated Characters (Visual Media Lab, KAIST) View |
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Editing The Topology of 3D Models by Sketching (Qianyi Zhou) View |
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deepsketch2face (Xiaoguang Han) View |
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Particle-Based Anisotropic Surface Meshing (Zichun Zhong) View |
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Data-Driven Interactive Quadrangulation (SIGGRAPH 2015) (Kenshi Takayama) View |
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Sketch Based Modeling (OrlandoEngineering) View |
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Efficient sketch-based creation of detailed character models from 2D sketches [CASA2015] (Justkat♡) View |