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Stingray Quick Start Lesson 14 Hooking Up the Animations to Player Input (carming Wong) View |
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Stingray Quick Start Lesson 07 Importing Assets (carming Wong) View |
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Stingray Quick Start シリーズ Lesson 14: キャラクタアニメーションをプレーヤーインプットに接続 (AREA JAPAN) View |
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Stingray Quick Start Lesson 11 Setting Up Physics (carming Wong) View |
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Stingray Template Projects: Introduction to Character (Autodesk Stingray Learning Channel) View |
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Getting Started with CLIK - 1 of 14 - Initial Setup (scaleformpress) View |
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Stingray Quick Start シリーズ Lesson 11: Physicsの設定 (AREA JAPAN) View |
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Scaleform 9 -- Setting up Unrealscript (Xaveria) View |
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Stingray Quick Start シリーズ Lesson 12: Flowスクリプティング (AREA JAPAN) View |
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Stingray Quick Start シリーズ Lesson 13: キャラクタの動きを制御 (AREA JAPAN) View |