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Why is so Hard to Make a Good Action Combat System in RPGs (Click4Gameplay) View |
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How To Make RPG Combat More Interesting (Adam Millard - The Architect of Games) View |
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How Do You Improve Turn Based Combat (Design Doc) View |
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More Engaging Turn-Based Combat in RPGs (Ben Staub) View |
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Why Your Game SUCKS: How To Improve Attack Animations (Inner Chaos Games) View |
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How To Craft The Perfect Combat System (VileHyperion) View |
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The KEY to every GREAT fighting game. (Typhoon) View |
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Real Time vs Turn Based Combat in RPGs (Game Design Foundry) View |
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Keep Driving Review – A Truly Unique Roguelike Road Trip Game (Teddie Bigwig) View |
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How Do We Simulate Combat - Analysis of Melee Combat Systems in Gaming (Joewul) View |